Stations this week, we will move clockwise. Stations will go from 5-5:40 and then we will move to our regular scheduled games and scrimmages. Horn will go at 5pm and then every 8 minutes after that. Have fun!
Station 1- Obstacle Course (Olivia & Ashley)
Dig out a few items from the wagon and make yourself an obstacle course...be creative and have fun!
If you want make two and have one be a no balls course and one a with balls course.
Station 2 - Clean your Room (Amy subbing for Helen & Hasia)
(throw in some kind of soccer tag/tag game too if you need)
https://www.youtube.com/watch?v=93-OnZ2xie0&feature=plcp&context=C386d87cUDOEgsToPDskLN5jd9KkoFwmFATwJfan2e
two teams
20x20 grid split in half
each team starts with same amount of balls, on go they must keep the balls (laundry) out of their room by kicking them into the other teams grid. When coach says stop, players freeze count up the balls to see who wins (least amount of balls/laundry in grid wins). Play again!
Station 3 - 1v1 attack (Cari, Mel/Norm)
two goals, have half team on each side line, when you call their names they go and challenge a ball that you roll in, each team having a goal they need to score on
You can turn this into more than one on one or run it like the numbers game if you like
Set up a small grid, depending on number of players. Separate players/parents into 2 teams. Number players 1,2,3,4,5 etc. Call out a number. That numbered player/parent combo from each team enters into the field to challenge for the ball. Players try to score on opposing side while defending their own side. Parents and players not called can act as goalies on their side.
Station 4 - Sharks/Fun Island (Amanda & Sage)
(where if they have their ball taken away by you they become a shark with you) play it British Bull dog style where all the fish have to get to the reef on the other side without the shark getting their ball...if you the shark gets their ball then they become a shark with you. Fish swim when the sharks call out SHARK!!
(Byte Sized Coaching Binder: Square Dance with Sharks)
Soccer Island/Fun House
In a larger grid (Island) (use your shark grid) create a fun house where they fly to go and do a skill (toe taps, pulls, dribble around a cone, whatever other fun(ny) thing you want them to do in the fun house.Variation could be when you say fly, they can't be tagged by you the coach.
Station 5 - Pirate Pete (Lilian & Hailey)
this is in the Active Start curriculum package
Divide the players into two teams. Put the teams in two different pinnie colors. One team has to run through the channel to get to the treasure (balls). The other team kicks/passes across the channel to partner trying to hit the other team with the ball below the knee as they run through. If players get struck by the ball they have to go back and try again. When players get to treasure (Ball) they bring back a piece back to their ship (they can dribble or carry it depending on their level). Players change roles after a set time. Count the pieces (Balls) each team collects.
Variations Easier (U4): Players can role the ball rather than kick it. Players can carry treasure back in their hands. Parents can help. Harder: Players can shoot the ball. Players can dribble both ways with the ball.
No comments:
Post a Comment